Tag Archives: Worldbuilding

Writing’s on the Wall (The Power of Limits in Pathfinder)

Anyone who knows much about us, knows we aren’t exactly fans of limits in the Pathfinder Role Playing Game. That said, there is something powerful about being forced to accept a limitation. In the broad array of the possible sometimes … Continue reading

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Begin Again (10 Dungeon Origins)

Classic fantasy gaming has a strong legacy of danger and death filled dungeons but sometimes the appearance of the third or forth dungeon can stretch what is believable and damage the verisimilitude at the table. A key concept in maintaining dungeons … Continue reading

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Begin the Begin… (Making your “Newbie Zone”)

I mentioned back in a class mechanics entry that RPGs have learned a few new tricks from MMOs. While I feel that experienced GMs are well acquainted with the idea of a “starting city”, some GMs step right into the … Continue reading

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Endamon: Hey! Hey! The Gang’s All Here… (Endamon Classes 2)

So earlier we looked at our campaign setting creation example Endamon.  We discussed the premise of the gods and their failings and the way those issues informed our choices in core class mix for society.  Keeping in mind that there are … Continue reading

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Endamon: A Touch of Class (Endamon Classes 1)

So we recently were introduced to the worldseed of Endamon.  You will note I have started referring to it be the name of its primary feature Endamon, which is the name of its dark presence where the moon once was. … Continue reading

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