Tag Archives: third party mechanics

Ready for the Weekend (10+ Useful Pathfinder Resources)

With the success of the Paizo’s Pathfinder RPG Humble Bundle, it is quite likely our hobby and game just got a  lot of new players (even assuming only 1 in 100 were actually new). It’s also the weekend and if … Continue reading

Posted in 3rd Party Options, Game Mastering, Lost Spheres, Pathfinder Roleplaying Game, Player Advice | Tagged , , , , , , | 5 Comments

Little Bit (Book of Beyond – Expanded Residuum)

Introduced in this fine source on Shadow Magic from Interjection Games, the concept of Residuum, a remnant energy from using Radiance or Shadow powers (called waypoints) brought us the concept of harvesting small bits of left over energy when utilizing power. … Continue reading

Posted in 3rd Party Options, Lost Spheres, Occult Adventures, Pathfinder Roleplaying Game | Tagged , , , , , , , , , , , | 1 Comment

Hosts with the Most: Big Daddy (Benchmark: Medium)

The Pathfinder Roleplaying Game Occult Adventures book is fascinating to explore not just for its cool psychic magic, but also because the classes it brought into the play environment almost all had third-party analogs BEFORE it came out. Exploring all … Continue reading

Posted in 3rd Party Options, Lost Spheres, Mythic, Occult Adventures, Pathfinder Roleplaying Game, Uncategorized | Tagged , , , , , | Leave a comment

Power Glove – Contextual Balance

Okay. Recently I was playing in a friend Craig’s rather awesome homebrew campaign and one of the best examples of the REALITY of game balance hit me upside the head like a fist. I am playing a tiefling magister with access … Continue reading

Posted in 3rd Party Options, Game Mastering, Lost Spheres, Pathfinder Roleplaying Game, Player Advice | Tagged , , , , | Leave a comment