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Recent Posts
March 2023 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Archives
Tag Archives: third party mechanics
A Glint of Metal (City of Seven Seraphs: Preview Judow Shadewalker)
(Kickstarter Here) On the road home from Gen Con so we will “just” leave you with Vincent Coviello’s amazing render of Michael Sayre’s second base class the shadewalker and as a bonus she is a member of the judow race … Continue reading →
Posted in 3rd Party Options, Game Mastering, Occult Adventures, Pathfinder Roleplaying Game, Planar Adventure
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Tagged City of Seven Seraphs, judow, Mythic Paths of the Lost Spheres, PathfinderRPG, Planar Adventures, Plane of Shadow, Psychic Magic, shadewalker, shadow magic, Shadow Plane, third party mechanics
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Ground Floor Groove – (Patreons for 3pp Lovers)
Patreon is an exciting way to support artists and other creatives in their endeavors and to gain one of a kind access to their creative processes. The Pathfinder Roleplaying community is no exception when it comes this means of accessing … Continue reading →
Posted in 3rd Party Options, Pathfinder Roleplaying Game
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Tagged 3rd Party Options, clinton boomer, creator support, Dreamscarred Press, Drop Dead Studios, Interjection Games, legendary games, Little Red Goblin Games, Liz Courts, Pathfinder Roleplaying Game, Patreon, third party mechanics, Trailseeker
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Battle Cry (The Art of Gish – 3pp Upgrades)
In yesterday’s look at gish combat, that is melee combat spellcasters, we only really considered core Paizo options. Adding the world of Pathfinder Roleplaying Game’s third party publishers there are a lot more viable options to make melee-casters. In fact … Continue reading →
Two is Better Than One (Altered State: Spell Sourcing)
Sometimes a gaming group in the Pathfinder Roleplaying Game wants to engage a party that diverges from the normal metabalance of the game. Frequently this arises when a majority of the party (or all of it) want to play spellcasters. … Continue reading →
Best Thing I Never Had (Understanding Elements of Balance – Conditional Damage)
When we sit down to talk about class balance in the in the Pathfinder Roleplaying Game, a lot of people struggle to understand it. Recent looks at the kineticist have illustrated just how much value versatility might be to a … Continue reading →
Forever (Permissive Gaming Example: Eternal Mage)
Recently we mentioned kineticist as a clear outer edge for balance and its usefulness in evaluating a third party class for inclusion in your home game. Today we want to give an example of such an balance evaluation for a … Continue reading →
All I Need is a Miracle (A Visit to the Buff-et: Divine Channeler)
Yesterday we discussed the aether blade as a potential “fifth wheel” class of the “buff-er” or support role. A great support character can fill in for missing character roles or make the going much easier on a larger party. We’ll be looking at some of the … Continue reading →
You Give Good Love (A Visit to the Buff-et: Paramour)
Yesterday we discussed party metabalance and the “fifth wheel” class of “buff-er” or support roles characters. A great support character can fill in for missing character roles or make the going much easier on a larger party. We’ll be looking at some of the more unusual … Continue reading →
Time Again (Book of Beyond: Echo Strike)
Introduced in Interjection Games’ base class expansion for classes rooted in Shadow Magic the concept of residuum is one we have explored in part for liminal power users to enhance spellcasting and power usage from other quasi-planar energies. Casters and antipodal … Continue reading →
Posted in 3rd Party Options, Occult Adventures, Pathfinder Roleplaying Game
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Tagged Interjection Games, liminal power, multiclass characters, Occult Adventures, Pathfinder Roleplaying Game, Player Advice, Psychic Magic, Residuum, shadow magic, third party mechanics, ultimate antipodism
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Crisis Time – (3pp Atlas is in Sight!)
Just a quick note to point out that the next stretch goal for the Crisis of the World Eater kickstarter is the 3pp Atlas. Why should that matter? It will be one of the first products to link awesome worlds … Continue reading →
Posted in 3rd Party Options, Adventures, Mythic, Pathfinder Roleplaying Game
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Tagged 3pp Options, 3rd Party Options, Crisis of the World Eater, Crossover Games, LPJDesign, Mythic Paths of the Lost Spheres, Pathfinder Roleplaying Game, space adventure, super hero conversions for pathfinder, third party mechanics
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