Tag Archives: new campaigns

My Way… of the Highway? (5 Pitfalls of “Author GMing”)

GMs in the Pathfinder Roleplaying Game often become focused on telling “their story” or running “their adventure” particularly when they take the time to create their  own settings or encounters. A smaller part of this group treats their creation more … Continue reading

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Hunter… (Unusual Starts: Monster Hunters)

Sometimes the group wants a break from rescuing royalty or delving the Dark Lord’s Tower. A lot of commentary in the Pathfinder Roleplaying Game community revolves around the concept of “murder hobos” reducing the tales of heroism and adventure to a … Continue reading

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Parklife (Social Gaming as an Ideation Tool)

As gamers all over the world converge playing augmented reality games like Pokemon Go or Ingress, the value of social collaboration as a tool grows redundantly obvious. Players discover rules together, increase comprehension, and collaborate to collectively solve problems both … Continue reading

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Gravedancer (Unusual Starts: Heroes of the Tomb)

Sometimes it is hard to reconcile the desires of various character classes and genre interests between the players in a GM’s group. People want to play races, archetypes or prestige classes that don’t easily make sense in the campaign you have … Continue reading

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For a Better Day (Calendars for PathfinderRPG Campaigns)

With a lot of people having just gained a ton of new resources (Humble Bundles, GM’s Day Sale picks, and the like) some folks will inevitably consider running a new campaign. A significant element to consider when setting up a campaign or … Continue reading

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