Tag Archives: metabalance

Hello Kitty (Getting Catty with Pounce)

In recent discussions post-game, the subject of requests for Find the Hero Within came up and someone immediately said, “Do one on cats!” We laughed a little and asking clarity, the player in question said, “Don’t care, just do cats!” … Continue reading

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Break Stuff (Power Tier Deviations in Pathfinder)

Earlier this week, we built out a (very) general outline of level tiers and abilities to anticipate when GMing, planning encounters or designing campaigns. We all know however that players like to deviate from norms as matter of nightly play. … Continue reading

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Level Head (Power Tiers for GMing)

A general sense of party-level and the implications of it can be critical for campaign planning and encounter design. General outlines of power emerge from the core metabalance. Non-traditional classes, races and builds can push or miss these norms readily, … Continue reading

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Straight for the Knife (Feat Taxes in Pathfinder)

There are a lot of discussions about the concept of “feat taxes” in Pathfinder. The idea that characters would “have” to have this feat or that to be “functional” and that most classes can’t support the “feat needs” of a … Continue reading

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The Time We Shared (Party Synergy Example: Fear Factory)

When creating characters for the Pathfinder Roleplaying Game, we often see examples of isolated “vacuum builds,” that is a character work-up that is created without regard to the rest of the party and sometimes even the campaign or setting. Skewing … Continue reading

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Pop that Lock (Party Synergy Example: Fear Factory)

When creating characters for the Pathfinder Roleplaying Game, we often see examples of isolated “vacuum builds,” that is a character work-up that is created without regard to the rest of the party and sometimes even the campaign or setting. Yesterday we … Continue reading

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How the Mighty Have Fallen (Party Synergy Example: Fear Factory)

When creating characters for the Pathfinder Roleplaying Game, we often see examples of isolated “vacuum builds,” that is a character work-up that is created without regard to the rest of the party and sometimes even the campaign or setting. Yesterday we … Continue reading

Posted in 3rd Party Options, Pathfinder Roleplaying Game, Player Advice, Uncategorized | Tagged , , , , , , , , | 1 Comment