Tag Archives: metabalance

Straight for the Knife (Feat Taxes in Pathfinder)

There are a lot of discussions about the concept of “feat taxes” in Pathfinder. The idea that characters would “have” to have this feat or that to be “functional” and that most classes can’t support the “feat needs” of a … Continue reading

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The Time We Shared (Party Synergy Example: Fear Factory)

When creating characters for the Pathfinder Roleplaying Game, we often see examples of isolated “vacuum builds,” that is a character work-up that is created without regard to the rest of the party and sometimes even the campaign or setting. Skewing … Continue reading

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Pop that Lock (Party Synergy Example: Fear Factory)

When creating characters for the Pathfinder Roleplaying Game, we often see examples of isolated “vacuum builds,” that is a character work-up that is created without regard to the rest of the party and sometimes even the campaign or setting. Yesterday we … Continue reading

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How the Mighty Have Fallen (Party Synergy Example: Fear Factory)

When creating characters for the Pathfinder Roleplaying Game, we often see examples of isolated “vacuum builds,” that is a character work-up that is created without regard to the rest of the party and sometimes even the campaign or setting. Yesterday we … Continue reading

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Dread in My Heart (Party Synergy Example: Fear Factory)

When creating characters for the Pathfinder Roleplaying Game, we often see examples of isolated “vacuum builds,” that is a character work-up that is created without regard to the rest of the party and sometimes even the campaign or setting. While … Continue reading

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Wolves Without Teeth (Understanding Elements of Balance – Defense)

  Stir the coals in the fire-pit and don’t worry about getting burned too much, still a bit more to say. The Pathfinder Roleplaying Game is hitting maturity (read: growing up, not old) and it is time to have some … Continue reading

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Finest Worksong (Understanding Elements of Balance – The Workday)

Gather round because it is a good time for a chat. The Pathfinder Roleplaying Game is hitting maturity (read: growing up, not old) and it is time to have some honest talks about the birds, the bees… and the behemoths … Continue reading

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Powerful Stuff (The Current Mythic Metaplay Environment Finally Blooms!)

Already gave up on the Mythic play environment? It might be a good time to come home, we left the porch light on. When the Pathfinder Roleplaying Game: Mythic Adventures book hit a lot of people were… nonplussed. The gamers of … Continue reading

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Power Glove – Contextual Balance

Okay. Recently I was playing in a friend Craig’s rather awesome homebrew campaign and one of the best examples of the REALITY of game balance hit me upside the head like a fist. I am playing a tiefling magister with access … Continue reading

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Endamon: A Touch of Class (Endamon Classes 1)

So we recently were introduced to the worldseed of Endamon.  You will note I have started referring to it be the name of its primary feature Endamon, which is the name of its dark presence where the moon once was. … Continue reading

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