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Recent Posts
June 2023 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Archives
Tag Archives: Lost Spheres
Cut to the Bone (Linnorm Ridge by Vincent Coviello)
Kickstarter here! When David Ross filled parts of my Orchard with dragon bones and I bathed them in Radia’s light I knew we were on to something cool and then Vincent brought it home:
Posted in 3rd Party Options, Lost Spheres, Occult Adventures, Pathfinder Roleplaying Game, Planar Adventure
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Tagged City of Seven Seraphs, Hyraeatan, Lost Spheres, Mythic Paths of the Lost Spheres, Occult Adventures, Pathfinder Roleplaying Game, Planar, Planar Adventures, Plane of Shadow, Psychic Magic, Roleplaying
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Art Preview: Book of Beyond Liminal Power
Osri (of Mythic Paths of the Lost Spheres fame) gets in touch with her darkside in the upcoming Book of Beyond: Liminal Power! Will she master her inner strength? We sure hope so! Explore presitge classes, feats, archetypes and more looking … Continue reading →
Posted in 3rd Party Options, Mythic, Occult Adventures, Pathfinder Roleplaying Game
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Tagged 3rd Party Options, Book of Beyond, book of beyond previews, liminal power, Lost Spheres, Mythic Paths of the Lost Spheres, Occult Adventures, Pathfinder Roleplaying Game, psionics, Psychic Magic
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…Better Have My Money (Parities of Hyraeatan – Temple of Coin)
Today we are continuing previewing the content of our upcoming release of Hyraeatan, City in Shadow. The demiplanar metropolis is ruled by a Council comprised of fourteen rival factions known as the Parities. The Parities espouse the titular balance of Light and … Continue reading →
Hark! The Herald Angels Sing… (Book of Beyond: Herald – Cover Reveal)
We are happy to announce that Book of Beyond: Herald Mythic Path will be released next week! If you are already a Book of Beyond WIP subscriber this product will be automatically added to your assets for that product on release … Continue reading →
Posted in 3rd Party Options, Lost Spheres, Mythic, Occult Adventures, Pathfinder Roleplaying Game, Uncategorized
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Tagged Herald, Lost Spheres, Mythic, Mythic Paths, Mythic Paths of the Lost Spheres, Mythic Rules, Pathfinder Roleplaying Game, Pathfinder Roleplaying Game Mythic Adventures
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Fast As You Can – Speedsters in Pathfinder (Speed Freak Week!)
While we at Lost Spheres have never been the biggest advocates of “build guides” (aside from their aid in quick GM prep) a lot of times we get a friend, playtester or game group member asking us to help … Continue reading →
Can’t Remember to Forget You – (Bonus Feat: Remembrance of Echoes)
Combining the power of creation’s First Song and the magic of the Primal Origin, Worldsingers often express abilities that join magic to music. Sometimes the power of their songs returns days after to win a battle long after they have … Continue reading →
Chained – Bonus Feat: Draw the Chained (Mythic)
Hollow Ones are often homes to pandaemonic hosts of spirits, fiends and remnant gods. They often become well practiced in coercing extra strengths from theses and even exploiting one versus another. For the Hollow One mythic path from Mythic Paths of the … Continue reading →
In the End – Bonus Feat: Emergency Stabilization (Mythic)
Super-Genius characters possess a host of skill-based abilities bringing them into line with their Archmagi and Scions-of-High-Sorcery companions. Chief among them are the specialties that allow them to alter magic items they use. Their modifications often focus on speed and … Continue reading →
Burn the Pages – Bonus Feat: Spellfire Song (Mythic)
Combining the power of creation’s First Song and the magic of the Primal Origin, Worldsingers often express abilities that join magic to music. Of the class combinations most often entering the Worldsinger path, many of them are of both druidic … Continue reading →
Shape of Things to Come – Bonus Feat: Mimic Greatness (Mythic)
For the Master-of-Shapes mythic path from Mythic Paths of the Lost Spheres: Mimic Greatness (Mythic) Your assumption of the forms even legendary creatures is more complete. Prerequisites: Moment of Supernature mythic path ability. Benefit: You may select one 1st tier mythic ability from a … Continue reading →