Tag Archives: character death

Blood Muscle Skin & Bone (Deathless Dying in Pathfinder)

With yesterday’s look a emotional reaction to character death in gaming, it seemed like a good moment to touch on other sorts of moments triggering similar psychological reactions. From character build breakdowns and the completion of a campaign arc, many … Continue reading

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Lost in the Echo (Working with Character Death)

DISCLAIMER: In no way do we feel that character death is of a magnitude anyway near real-life loss. However, patterns of human psychology are echoed and occasionally display recognizable correlation between in-game and actual reality. If you are recently grieving … Continue reading

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Next Contestant (Ideas for Second Characters)

Sometimes character’s die. And sometimes that character is yours. Often when a character is lost in an ongoing game there is a lull of downtime, a disjoin of purpose, and otherwise a disruption of play. A solid idea of where … Continue reading

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Ghost Town (Worldbuilding: Afterlife and After…)

Dead men tell no tales… until you cast speak with dead on them anyway. The relationship between the dead and the living is an important element of worldbuilding to get clear on when establishing a campaign setting. Secrets both pre- … Continue reading

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Trees (Character Tree Campaigns)

We have all probably played with that guy. The one who has a new character again and last week’s drow priestess is giving to way next week’s half-orc bloodrager already in his eyes. You barely have the name down before its on … Continue reading

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Getting to Know the Bloodborn: Blood Patrons

Racial Trait: Blood Patrons Each bloodborn is shaped by the influences of two things, the Great Source runes channeling the ley-energy to the Bloodwell that makes them and the blood of the two humans that activated the well that created them. … Continue reading

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