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March 2023 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Archives
Tag Archives: bonus feat
A Brief Guide to Sanity Maintenance at the Table (Meta)
*Succeeds Will save.* Sometimes it’s difficult not to get upset by differences in opinion in tabletop gaming. Sometimes we are surprised be the vehemence of reactions to new content, errata or FAQ. Take a breath before lighting the flame-war canon … Continue reading →
Just Be Mine – Bonus Feat: Sanguine Slavery (Mythic)
Many Mythic Paths in Mythic Paths of the Lost Spheres support multiclass characters but as of yet there aren’t many multi-path mechanics out there despite the Dual-Path feat. But the possibilities are endless for path interaction and one such option exists for a … Continue reading →
Spirit in the Sky – Bonus Feat: Passion of the Spirits (Mythic)
With the new Occult Adventures Playtest out we wanted to see how well Mythic Paths of the Lost Spheres might support classes that aren’t even officially released yet. Good news! With incorporating mental energies in the Psionic Source, most abilities already support … Continue reading →
Bonus Feat: Soul of Conflict
Hollow Ones are often homes to pandaemonic hosts of spirits, fiends and remnant gods. They often become well practiced in coercing extra strengths from theses and even exploiting one versus another. For the Hollow One mythic path from Mythic Paths of the … Continue reading →
Posted in 3rd Party Options, Bonus Content, Lost Spheres, Mythic, Pathfinder Roleplaying Game
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Tagged bonus feat, Hollow One, Mythic, Mythic Paths of the Lost Spheres
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Chained – Bonus Feat: Draw the Chained (Mythic)
Hollow Ones are often homes to pandaemonic hosts of spirits, fiends and remnant gods. They often become well practiced in coercing extra strengths from theses and even exploiting one versus another. For the Hollow One mythic path from Mythic Paths of the … Continue reading →
In the End – Bonus Feat: Emergency Stabilization (Mythic)
Super-Genius characters possess a host of skill-based abilities bringing them into line with their Archmagi and Scions-of-High-Sorcery companions. Chief among them are the specialties that allow them to alter magic items they use. Their modifications often focus on speed and … Continue reading →
Burn the Pages – Bonus Feat: Spellfire Song (Mythic)
Combining the power of creation’s First Song and the magic of the Primal Origin, Worldsingers often express abilities that join magic to music. Of the class combinations most often entering the Worldsinger path, many of them are of both druidic … Continue reading →