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Recent Posts
March 2023 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Archives
Category Archives: Game Mastering
Damage Control
Is it: “The blast does 15 points of damage to Ogre #3.” Or is it…. “Vocu draws deeply through the planar conduits in his body… and in answer the boiling power of the Elemental Planes launches from his fingers to … Continue reading →
Posted in 3rd Party Options, Game Mastering, Player Advice
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Tagged damage resolution, GM Advice, GM Best Practices, narrative momentum, Player Advice
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Stay (10 Random Tips to Help Games Reach 20+ level)
While we toil away making City of Seven Seraphs progressively more amazing, here is a list of a few of our tips for GMs and Players who want to buckle-down for a full 1st to 20th level campaign: 10 Random Things for … Continue reading →
Posted in Game Mastering, Pathfinder Roleplaying Game, Player Advice
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Tagged Game Mastering, Gettingto20, GM Advice, Pathfinder RPG, Player Advice
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Almost…. (City of Seven Seraphs: Bloodhulk Spawn Preview)
(ONLY 2 DAYS LEFT! 95% Funded! Visit the Kickstarter Here!) “That is a vampire? But shouldn’t it… sparkle?” -Primeworld Recruit to the Wardens on their first visit to the Chapel of the Faith Devoured. This is it! Less than 5% … Continue reading →
Time to Reflect (Enemies of the City of 7 Seraphs: The Sarrosians)
(64% Funded! Kickstarter Here!) “Some say that Sarros is a magical map gone wrong… other tales say it’s what lies on the other side of an Opposing Mirror… either way if you see yourself outside a mirror’s reflection…. RUN!” -Warden … Continue reading →
A Glint of Metal (City of Seven Seraphs: Preview Judow Shadewalker)
(Kickstarter Here) On the road home from Gen Con so we will “just” leave you with Vincent Coviello’s amazing render of Michael Sayre’s second base class the shadewalker and as a bonus she is a member of the judow race … Continue reading →
Posted in 3rd Party Options, Game Mastering, Occult Adventures, Pathfinder Roleplaying Game, Planar Adventure
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Tagged City of Seven Seraphs, judow, Mythic Paths of the Lost Spheres, PathfinderRPG, Planar Adventures, Plane of Shadow, Psychic Magic, shadewalker, shadow magic, Shadow Plane, third party mechanics
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Only 48 hours for early adoption AND Nexus playtest!
(46% Funded by Day 5! Visit campaign here!) Greeting Spherewalkers, Backers and other awesome people! We are 46% percent funded on Day 5!!! We are so excited that our team has gone into OVERDRIVE trying to give you preview material … Continue reading →
Posted in 3rd Party Options, Game Mastering, Lost Spheres, Mythic, Occult Adventures
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Tagged City of Seven Seraphs, david n. ross, Kickstarter, michael sayre, Nexus, Planar, Plane of Shadow
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Dirty Little Secret (Secrecy in RPGs)
Recently a friend asked us, “As a PC do you enjoy keeping secrets from other players?” We offered up some answers and seemed to have some disagreements about the nature of secrecy in RPGs. Not 24-hours later another GM lamented … Continue reading →
Posted in Game Mastering, Pathfinder Roleplaying Game, Player Advice
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Tagged GM, GM Advice, GM Best Practices, GM Sovereignty, Party Dynamics, power dynamics, Roleplaying, secrets, trust
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Royals (Who Rules Your Rules? 6 System Sovereignty Types)
In the Pathfinder Roleplaying Game there are a lot of rules. Even with the Paizo core books alone there are dozens of hardcovers, twice as many Player Companions and over 100 campaign supplements. Add in the diversity of third-party play … Continue reading →
My Way… of the Highway? (5 Pitfalls of “Author GMing”)
GMs in the Pathfinder Roleplaying Game often become focused on telling “their story” or running “their adventure” particularly when they take the time to create their own settings or encounters. A smaller part of this group treats their creation more … Continue reading →
Two is Better Than One (Altered State: Spell Sourcing)
Sometimes a gaming group in the Pathfinder Roleplaying Game wants to engage a party that diverges from the normal metabalance of the game. Frequently this arises when a majority of the party (or all of it) want to play spellcasters. … Continue reading →