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Recent Posts
March 2023 M T W T F S S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Archives
Category Archives: Bonus Content
Reflections (City of Seven Seraphs: Echo)
With everyone using the “Book of Faces” and participation at live events here at Gen Con, Mike gained the necessary power to catalyze his powers. A temporal cascade of shadow magic allowed Mike to resonate with the distant past of … Continue reading →
Hosts with the Most: Alien Auntie (Medium – Purple Duck Games)
Yesterday we looked at the medium from Amora Game and compared it to the Pathfinder Roleplaying Game Occult Adventures‘ medium class. But these mediums are far from alone as a host to spirits. Today we are looking at a THIRD option for medium, Purple Duck Games’ … Continue reading →
A Brief Guide to Sanity Maintenance at the Table (Meta)
*Succeeds Will save.* Sometimes it’s difficult not to get upset by differences in opinion in tabletop gaming. Sometimes we are surprised be the vehemence of reactions to new content, errata or FAQ. Take a breath before lighting the flame-war canon … Continue reading →
Form Blazing Sword(?)! – Bringing Your Own Toys: Starseed
Melee characters often get the short end of the proverbial stick. Fighters have a broad-base of weapon proficiency and end up holding most any martial weapon they get that has a half decent enchantment on it early game. There … Continue reading →
Posted in 3rd Party Options, Bonus Content, Game Mastering, Mythic, Pathfinder Roleplaying Game, Player Advice
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Tagged awesome weapon, Blazing Sword, cosmic classes, Form Blazing Sword!, Mythic Paths of the Lost Spheres, psychic tendril, starseed, tendril, void insights, Zombie Sky Press
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Rogue-ing in the New Year – Midnight Strikers: Umbra (T-Minus 3 Days)
New Year’s is right around the corner and that means New Games. As you set up your new party of awesome, you might be looking to take on the iconic role of the rogue. Sometimes, you want something new. If … Continue reading →
I’ve Got No Strings – Bonus Feat: Form of the Taken (Mythic)
Many Mythic Paths in Mythic Paths of the Lost Spheres support multiclass characters but as of yet there aren’t many multi-path mechanics out there despite the Dual-Path feat. But the possibilities are endless for path interaction and one such option exists for a … Continue reading →
Comeback Kid – Song of Life Ever After (Mythic)
Many Mythic Paths in Mythic Paths of the Lost Spheres support multiclass characters but as of yet there aren’t many multi-path mechanics out there despite the Dual-Path feat. But the possibilities are endless for path interaction and one such option exists for Worldsingers … Continue reading →
We Are One – Bonus Feat: Oneness of the Hive (Mythic)
Many Mythic Paths in Mythic Paths of the Lost Spheres support multiclass characters but as of yet there aren’t many multi-path mechanics out there despite the Dual-Path feat. But the possibilities are endless for path interaction and one such option exists for Hivemasters … Continue reading →
Bad Moon Rising – Curse of the Moonsong (Mythic)
Many Mythic Paths in Mythic Paths of the Lost Spheres support multiclass characters but as of yet there aren’t many multi-path mechanics out there despite the Dual-Path feat. But the possibilities are endless for path interaction and one such option squeeks out for … Continue reading →
Heartshaped Box – Bonus Feat: Eldritch Interment
Hollow Ones are often homes to pandaemonic hosts of spirits, fiends and remnant gods. Their blood can sometimes become infused with the powers of creatures within them. For the Hollow One mythic path from Mythic Paths of the Lost Spheres: Eldritch Interment … Continue reading →