Titan Dream… (Lost Spheres Gazetteer: City at the End of Dream)

As the release of Mythic Paths of the Lost Spheres is now imminent we are sharing previews from the Gazetteer appendix of the Lost Spheres Meta-Setting to give you an idea of the kind of connective tissue we are intending for your own home campaigns. Today we look at: City at the End of Dream, Allialla

Gazetteer Entry: City at the End of Dream

Resting in the dual sunsets of the place of Dreams’ End floats the city of Allialla. The City at the End of Dreams is the capital of King Unseen, a zenith power of disputable origins. Each day denizens of the city extend massive nets into the cascades of the multi-hued of rivers of collapsing dreams.  Harvesting the most resilient of fantasies and dangerous of nightmares they make trade to the cities and creatures beyond Dream.

Each evening a youth, most often a maid, finds herself summoned to the City beside a thousand, thousand others only to find through the course of grand adventure she is to be wed to the King Unseen and take the throne as the Queen at the end of Dream. This nightly drama is central to Allialla’s nature and many beings awake and sleeping, display an intuitive sense of the story of each new Queen’s rise to power and their role in it.

Location Type: Extraplanar City in the fringe of the Dreamlands, Nightmare Seas and Rivers of Broken Hopes. Allialla is the last chance for dreams to find true life and hopes to see fulfilment.

Mythic Presences: The City at the End of Dream is full of mythic presences: Archmages, Overmages and Worldsingers visit it to find lost hopes and broken visions to render into reality. Characters with the Will-of-All path seeking to unify truly scattered or lost peoples have searched its streets for hints of the missing. Heirophants and other spiritualists often seek particular insight in the cities shifting. shimmering street. Mythic beings are cautious however because the City itself empowers dreamers with might to rival their own, if only for fleeting moments.

Connective Options: Psychic and spiritual. While it is possible to visit Allialla physically with sufficient magic, the City most often calls to sleepers with destinies, heroes of great will or those at their most desperate. Anyone can feel the call of the King Unseen, but when those who visit suffer an ill fate it is often said that their true bodies are found sightlessly staring in their  beds.

Adventures in the City at the End of Dreams: The streets of Allialla are great ways to cross over characters from games that have no other connections. Special care should  be taken with construct, elves and other characters that do not sleep as that GMs may need to arrange for their characters to be brought to the City bodily to experience it. GMs will find enormous latitude in the locale to bring challenges from any game, story or fancy of their own to challenge their parties while still enforcing the sense of place.

Villains who once wed the King Unseen, are often known to be driven mad by memories of the night they ruled Allialla and will sacrifice any prize, taint any location in reality trying to recapture the moments of Rule. These Shattered Queens can be the foe of a night, a story arc or an entire campaign.

This entry was posted in Game Mastering, Lost Spheres, Mythic, Pathfinder Roleplaying Game, Uncategorized and tagged , , , , , , , . Bookmark the permalink.

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